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Nintendo: A Year In Review 2007 Part 3
in House of Nintendo, on December 29, 2007
...o say that the sun won't set and rise.
Yet the DS benefits from its casual audience as well. Majesco reported in early 2007 that its revenue forecast was going up, thanks to sales of games lik...
The 2007 Wii and DS Buyer's Guide: Part 4
in House of Nintendo, on December 7, 2007
Despite average reviews, SSX Blur is a superb game on Wii, and deserves much better than it got. Smooth controls, great challenge, and beautiful wintery graphics are married to a fantastic soundtrack in this snowboarding sim.
Selling Points:
Challenge. This is one Wii game that isn'...
Master Chef Reviewed
in House of Nintendo, on November 14, 2007
...rst step to last. So Imagine: Master Chef is better than its branding, and proves a worthy rival to Majesco's Cooking Mama." Learn to cook in cutesy style. Hmm....
Wii六月大捷 分析师称其销量是PS3四倍
in 全新志 Tracing Gadget, on July 17, 2007
...- $40 million, +6% from 2006.
- THQ - $35 million, -19% from 2006.
- Ubisoft - $24 million, -1% from 2006.
对游戏平台的预测分别为:
- Wii - 435,000
- PS3 - 100,000
- Xbox 360 - 200,000
- PS2 - 235,000
- PSP - 2...
Fish Tycoon announced
in House of Nintendo, on June 13, 2007
...ndo DS™ into a virtual fish store with Fish Tycoon®, a unique fish-breeding simulation game from Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games and digital enterta...
Nintendo Wii, DS game release dates
in House of Nintendo, on March 11, 2007
Nintendo has released a full list of games expected to hit stores during the second financial quarter of this year (April-July). The biggest surprise is... there's not much there. Other than a few megaton games we already knew about (Super Paper Mario, Mario Party 8, and several Pokemo...
Nintendo's Best Sellers
in House of Nintendo, on February 27, 2007
Third-party developers have always said that when you make games for Nintendo's systems, your biggest competition is Nintendo themselves. With franchises like Zelda, Mario, Pokemon and Nintendogs under your belt, how can you lose? Nintendo has always pushed for creativity and innovation and t...



